Gaseous Form Imagine going to Wizard Grad School for 12 years and the farthest you get in your chosen career path is being able to change yourself into a fart. This is pretty advantageous in a lot of ways -- you can get into locked rooms, you're immune to falling, and you get some good boosts to saves and the like -- but not only can you not (obviously) hold on to any of your gear, but you can't attack, cast spells, or use magic. Even that would be tolerable, or at least understandable, but you can still *take* damage, and if you get reduced to zero hit points, you not only are dying, but you become corporeal again! A good idea ruined by ridiculous execution. Real-World Rating: 3 (Pretty Ineffectual) Gate It takes you until 9th level to get this one, and you have to burn 5,000 in gold every time you use it -- the equivalent of flying first class, I guess -- but it is a pretty great spell: It opens an immediate and infallible portal to anywhere you want to go on any other plane
Fog Cloud The very definition of a useful, simple, low-level spell that can easily be replicated with technology. It doesn't take much imagination to figure out why carrying London around in your pocket might be useful, but a smoke grenade would get the job done just as easily and let you save this slot for Magic Missile. Real-World Rating: 5 (Effective But Limited) Forbiddance I love the awkward, over-elaborate name of this spell, which practically begs you to use highfalutin pseudo-Shakespearean English while casting. "Methinks I shall engage in a bout of... forbiddance ." Anyway, what this does is create a huge magical no-fly zone, which basically prevents anyone from teleporting, astrally traveling, gating, plane-shifting, or otherwise mystically trespassing on the area for an entire day. Sound pretty good, right? In Dungeons & Dragons , it is! It's a high-powered 6th-level abjuration with lots of practical applications. But, as a reminder, the premise of th